An alternative setup has been crafted in order to produce a tactical situation reminiscent of the fourth book of George R.R. Martin’s Song of Ice and Fire series, and with this new setup, deadly conflict is possible on the first turn of the game. With a well balanced four-player game and an advanced unit setup, the game proceeds faster than ever. But a new setup and quicker playtime are not the only additions that are brought to the table in the A Feast for Crows expansion.
The new scenario also features game-changing Objective cards that must shape player’s thoughts and plans for their house’s strategy. These new Objective cards are the only way to gain victory points in A Feast for Crows, making them the most important cards in the game. Each house holds an open Special Objective, which allows them to repeatedly gain points for each round that they control important bastions and central regions of Westeros.
Other neutral Objective cards are drawn and replaced as they are scored, as while as swapped and traded between players through the events in a replacement Westeros deck. The goals of these Objective cards vary widely, but an innovative ranking system maintains balance by scaling the amount of victory points different houses can gain for fulfilling these objectives.